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Chaos model

In Computing, the Chaos model is a structure of software development that extends the spiral model and waterfall model. The chaos model was defined by (the pseudonymous) L.B.S. Raccoon.

The chaos model notes that the phases of the life cycle apply to all levels of projects, from the whole project to individual lines of code.

  • The whole project must be defined, implemented, and integrated.
  • Systems must be defined, implemented, and integrated.
  • Modules must be defined, implemented, and integrated.
  • Functions must be defined, implemented, and integrated.
  • Lines of code are defined, implemented and integrated.
  • There are several tie-ins with chaos theory.

  • The chaos model may help explain why software is so unpredictable.
  • It explains why high-level concepts like Computer_architecture cannot be treated independently of low-level lines of code.
  • It provides a hook for explaining what to do next, in terms of the chaos strategy.
  • =References=

  • Roger Pressman (1997) Software Engineering: A Practitioner s Approach 4th edition, pages 29-30, McGraw Hill.
  • Raccoon (1995) The Chaos Model and the Chaos Life Cycle, in ACM Software Engineering Notes, Volume 20, Number 1, Pages 55 to 66, January 1995, ACM Press.
  • Johnson Sarlie (1996) Brody s Software theories
  • Steve Dineen (2004) Successful spiritual CEO s
  • Scott the Skid (1982) Bad accidents