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Exile (BBC computer game)

:: For the Turbo CD action/role-playing games see Exile (video game). :: For the shareware Apple Macintosh and Microsoft Windows role-playing game series see Exile (computer game).

Exile is a computer game for the BBC Micro and Acorn Electron released in 1988. It was considered at the time to be cutting edge and pushed the boundaries of what was possible on 8 bit platforms. It remains probably the most complex game available for the BBC Micro.

Programmed by Peter Irvin (who wrote Starship Command) and Jeremy Smith (author of Thrust (computer game)), it was published by Superior Software and later ported to the Commodore 64, Atari ST, Amiga and CD32, all by Audiogenic.

The player takes the role of Mike Finn, ordered to the planet Phoebus to try and rescue a group of survivors from a psychotic scientist, Triax who appears briefly at the very start of the game removing a vital piece of equipment from Mike s ship. As with Elite (computer game) a novella was included to set up the story.

The game contains other characters to interact with as well as a physics model with gravity, interia, mass, explosions, shockwaves, water, earth, wind and fire. Energy is required to power your weapons and jetpack system and needs to be collected throughout the game. You cannot die, when reaching a point near death you are automatically teleported to locations you have set up, and ultimately to your orbitting ship, which means in many cases it is still possible to complete the game.

For the BBC Micro version an enhanced version was available for machines with more memory which included sampled sound effects. Cheat programs were created that took advantage of the object system of the game allowing you to fire, in addition to the standard bullets, boulders, grenades, and even clones of yourself.

= External links =

  • [http://exile.acornarcade.com/ Exile tribute page]
  • [http://www.symo.clara.net/exile/ PC Version of Exile]
  • [http://hol.abime.net/2889 Information on the Amiga Version of Exile]