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Noble Ape

=Overview=

[http://www.nobleape.com/ Noble Ape] is an artificial life development project launched on June 13, 1996 by Tom Barbalet. It was designed to be a forum for a diversity of contributors to work towards a coherent cognitive simulation development environment.

=The Simulation=

The central software of the project is the [http://www.nobleape.com/sim/ Noble Ape Simulation], based on the ideas outline in [http://www.nobleape.com/docs/philosophic.html Noble Ape Philosophic]. There are two primary aims of the Simulation;

  • to simulate the biological environment the Noble Apes inhabit, and,
  • to simulate the Noble Apes cognitive processes.
  • The Noble Apes move around and react to external and internal events (weather, fear, panic, sleep, ...). Noble Ape integrates many concepts in the areas of philosophy, biology and Physics.

    =Technology=

    Noble Ape is available as platforms.

    The graphics engine in the Noble Ape Simulation, codenamed Ocelot, is a non-polygonal engine, which allows smooth and quick rendering of land and water surfaces.

    =External Links=

    ==Official Links==

    *[http://www.nobleape.com/ Noble Ape Site] *[http://www.nobleape.com/sim/ Noble Ape Simulation Page] *[http://www.nobleape.com/ocelot/ Noble Ape s Ocelot Graphics Page]

    ==Additional Links==

    *[http://www.barbalet.net/ Tom Barbalet s Site] *[http://developer.apple.com/tools/shark_optimize.html Optimizing with Shark (Apple on Noble Ape)]