Primitive type |
In computer science, primitive types, as distinct from composite types - are datatypes provided by a programming language as basic building blocks. Depending on the language and its implementation, primitive types may or may not have a one-to-one correspondence with objects in the computer s memory.
Primitive types are also known as built-in types or basic types .
The actual range of primitive types that is available is dependent upon the specific programming language that is being used. For example, in C (programming language), String (computer science) are a composite datatype, whereas in modern dialects of Basic programming language they are a primitive datatype.
Typical primitive types may include:
More sophisticated types which can be primitive include:
One usually expect operations on primitive types to be the fastest language contructs there are. Integer addition, for example, can be performed as a single machine instruction, and some central processing unit offer specific instructions to process sequences of characters with a single instruction. In particular, the C programming language standard mentions that a ``plain int object has the natural size suggested by the architecture of the execution environment . This means that int is likely to be 32 bits long on a 32-bit architecture.
Most languages do not allow the behaviour or capabilities of primitive types to be modified by programs. Exceptions include Smalltalk, which permits primitive datatypes to be extended within a program, adding to the operations that can be performed on them or even redefining the built-in operations.|
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