Google
 
   
Login
Username:

Password:


Lost Password?

Register now!
Search
Main Menu
top books
Polls
What do you think about php-deluxe.net?
Excellent!
Cool
Hmm..not bad
What the hell is this?
encyclopedia
recommendation
compare webbrowser
Freenet DSL
Who's Online
3 user(s) are online (1 user(s) are browsing encyclopedia)

Members: 0
Guests: 3

more...
browser tip
Unix Befehle
manual of unix befehle
recommendation!
Sponsored
partner

Stormfront Studios

Stormfront Studios is a video game developer based in San Rafael, California, and has one of the longest creative histories in the industry. The company has approximately 70 developers working on two teams, and owns all its proprietary engines, tools and technology. As of the beginning of 2005 over ten million copies of Stormfront-developed games had been sold.

The company has received major awards and award nominations from The Academy of Interactive Arts & Sciences, G4 Television, BAFTA, The Frankfurt Book Fair, the Software Publishers Association and many magazines and websites.

=History=

Stormfront was founded in 1988 by Don Daglow, who had worked as a game programmer and then as Director of Game Development at Mattel Intellivision, as a producer at Electronic Arts, and as a production executive at Broderbund. Stormfront s management includes veterans of Blizzard Entertainment, CNET, Walt Disney Studios, Electronic Arts, Industrial Light and Magic, Lionhead Studios, LucasArts, Origin Systems, Warner Bros. and Weta Digital.

Stormfront was originally founded as Beyond Software , but changed its name in 1991 when the trademark for Beyond proved difficult to enforce.

==Games 1988-1993==

Upon its founding in 1988 Stormfront s first project was a baseball title, which over the following eight years was to become the Tony La Russa Baseball series of games, working closely with baseball manager Tony La Russa. La Russa remains a member of the company s Board of Directors today. Daglow had previously designed or co-designed a number of baseball games, including Baseball (Computer Game) , Intellivision World Series Baseball and Earl Weaver Baseball , the latter two with programmer Eddie Dombrower.

Daglow had worked on game projects with Kathi McHugh and Steve Case of AOL (then called Quantum Computer Services) since early in AOL s history. Apart from baseball, Stormfront s initial projects were a series of online titles for AOL, including the first original Play-by-email game, Quantum Space (1989) and later the first graphical MMORPG, the original Neverwinter Nights (1991-1997). Neverwinter Nights held the all-time record as the top revenue-producing online Role-playing game for almost ten years until the success of Ultima Online in the late 1990s. BioWare subsequently purchased the rights to the name, and built a new generation of award-winning multiplayer RPG s set in the Neverwinter universe.

In 1990 the company began working with SSI on a series of Gold Box Dungeons and Dragons RPG games. This led to the company s first #1 hit, Gateway to the Savage Frontier (1991), and the first game where an AI character might fall in love with the player (depending on how they reacted to situations in the game), Treasures of the Savage Frontier (1992). These two games in turn led to Stormfront s design of an early real-time strategy, Stronghold (1993 game) (1993). Stronghold was the first RTS to use a 3-D computer graphics perspective.

==Games 1994-2000==

In 1994-1995 the company self-published two baseball games, Tony La Russa Baseball and Old Time Baseball , both distributed by EA. The baseball strike of 1994 severely hampered sales, and Stormfront returned to being solely a developer.

Stormfront was the first video game developer to use motion control photography in a video game, in the Electronic Arts game Eagle Eye Mysteries , (1993).

Eagle Eye Mysteries was directed by John Madden Football game designer Scott Orr, who produced a long series of games with Stormfront over the following several years. These included Andretti Racing and the original versions of the top-selling American auto racing game series of all time, NASCAR Racing 1999 Edition (later NASCAR Thunder ), which remains part of the EA Sports lineup today. Stormfront also did versions of John Madden Football and Tiger Woods PGA Tour Golf with Orr for EA Sports.

Although the game earned limited distribution in the United States, Stormfront s 1997 Discovery Channel game Byzantine swept the European Emma Awards at the Frankfurt Book Fair, winning honors as Best Adventure Game, Game of the Year, and CD of the Year.

==Games 2001-2005==

In the last five years Stormfront has evolved to produce fewer, larger video game console games. The company s most notable titles during this time have been:

  • for Outstanding Achievement in Visual Engineering.
  • Awards.
  • Blood Wake for Xbox (2001). A featured title in Microsofts launch of the Xbox, Blood Wake is a fast-action naval combat game with real wakes and waves and the most striking water effects created on a video game console. Players battle enemy gunboats in 28 single-player missions and several multi-player modes. A wide variety of boats, weapons, environments, weather and waves generate a wide variety of play experiences. The game later became part of the Xbox Platinum line of classic hits.
  • ==Interactive TV==

    Stormfront has had an ongoing involvement in the development of games for Interactive TV, and has produced demos for companies including OpenTV.

    =List of Stormfront Titles=

    The first years of Stormfront s history occurred during a time when typical game development teams had two to four members. Its most recent projects have required teams of 60 people or more. This change is typical for game developers during this period.

  • Unannounced title based on an upcoming major motion picture (No further data available)
  • (2004) for PS2 and Xbox, published by Atari
  • (2002) for PS2 and Xbox, published by EA, based on the Peter Jackson film from New Line Cinema.
  • Blood Wake (2001) for Xbox, published by Microsoft Games
  • Legend of Alon Dar (2001) for PS2, published by Ubisoft
  • Tiger Woods PGA Tour Golf 2001 (2000) for PlayStation, published by EA Sports
  • (2000) for PC and Macintosh, published by Lego
  • NASCAR 2000 (1999) for PlayStation, Nintendo 64 and PC, published by EA Sports
  • Hot Wheels Turbo Racing (1999) for PlayStation and Nintendo 64, published by EA
  • Starfire Soccer Challenge (1998) for PC and Macintosh, published by Purple Moon
  • NASCAR Racing 1999 Edition (1998) for PlayStation, Nintendo 64 and PC, published by EA Sports
  • Madden NFL 98 (1997) for PC, published by EA Sports
  • (1997) for PC, published by Discovery Channel
  • Tony La Russa Baseball (1997) for PC, published by Maxis
  • Andretti Racing 98 (1997) for PC, published by EA Sports
  • NASCAR Racing 1999 Edition (1997) for PC, published by EA Sports
  • New Media
  • Andretti Racing (1996) for PlayStation and PC, published by EA Sports
  • Madden NFL 97 (1996) for PC, published by EA Sports
  • Tony La Russa Baseball (1996) for PC, self-published by Stormfront
  • Old Time Baseball (1995) for PC, self-published by Stormfront
  • Tony La Russa Baseball (1995) for PC, self-published by Stormfront
  • ESPN National Hockey Night (1995) for PC, published by Sony
  • Mario Andretti Racing (1994) for Sega Genesis, published by EA Sports
  • ESPN Baseball Tonight (1994) for PC, published by Sony
  • Eagle Eye Mysteries in London (1994) for PC and Macintosh, published by Creative Wonders (EA Kids)
  • Tony La Russa Baseball (1994) for Sega Genesis, published by EA Sports
  • Tony La Russa Baseball (1994) for PC, published by Strategic Simulations
  • Rebel Space (Online Play-by-email) (1993-95) for PC and Macintosh, available on the Prodigy online service
  • Tony La Russa Baseball (1993) for Sega Genesis, published by EA Sports
  • Stronghold (1993 game) (1993) for PC, published by SSI
  • Eagle Eye Mysteries (1993) for PC and Macintosh, published by Creative Wonders (EA Kids)
  • Treasures of the Savage Frontier (1992) for PC and Amiga, published by SSI in the Gold Box D&D series
  • Neverwinter Nights (Online) (1991-97) for PC, available on AOL, boxed set also published by SSI in the Gold Box series
  • Tony La Russa Baseball (1991) for PC, published by SSI
  • Gateway to the Savage Frontier (1991) for PC, C64 and Amiga, published by SSI in the Gold Box series
  • Quantum Space (Online Play-by-email) (1989-1992) for PC, Macintosh, Apple II, C64, available on AOL
  • The QuantumLink Serial , The AppleLink Serial and The PC-Link Serial (Online) (1988-1989) for PC, Macintosh, Apple II, C64, available on AOL
  • =References=

    *[http://www.1up.com/do/featurecId=3120265&did=1 1up.com feature on Stormfront] *[http://www.gamebanshee.com/interviews/stormfrontstudios1.php GameBanshee feature on Stormfront] *[http://www.gameinformer.com/News/Story/200406/N04.0622.1918.31532.htm Game Informer article on Daglow] *[http://www.the-underdogs.org/company.phpname=Stormfront+Studios Underdogs company listing] *[http://www.mobygames.com/browse/games/stormfront-studios/ MobyGames company summary]

    =External Links=

    *[http://www.stormfront.com Official Website] *[http://www.bladekeep.com/nwn The Original Neverwinter Nights]