UnrealScript |
UnrealScript is the scripting language of the Unreal engine and is used for authoring game code and gameplay events. Similar in basic design principles to Java programming language, UnrealScript has object-oriented features and is recognizable as a member of the curly bracket programming language. The language was also designed for simple, high-level programming language game programming. UnrealScript was created by Tim Sweeney (game developer), who also created an earlier game scripting language called ZZT-oop.
By making the process of modifying the game easier, UnrealScript helped enable the growth of a large community of people on the Internet dedicated to modifying Unreal . This ability greatly added to the overall longevity of Unreal and provided an incentive for new development.
=External links=
*[http://udn.epicgames.com/pub/Technical/UnrealScriptReference/ UnrealScript Language Reference] *[http://wiki.beyondunreal.com/wiki/ UnrealWiki] has UnrealScript Wiki pages|
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