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Versions and ports of Doom

and made by fans — have been created for many others still.

Some of the ports are replications of the DOS version, while others differ considerably. Differences include modifications to creature design and game levels, while a number of ports offer levels that are not included in the original version (most notably the Sony PlayStation version which incorporates elements of Doom II including monsters, into levels based upon the original Doom ).

=Personal computer versions=

==DOS==

Initial release on December 10, 1993 was DOS only

===Upgrades===

  • 1.0 release (December 10 1993)
  • 1.1 (December 16): fixed some bugs in the 1.0 release
  • 1.2 (February 17, 1994): added support for modem play and new difficulty level called Nightmare!
  • 1.4, 1.5 and 1.6 were minor upgrades, available only on the Internet
  • 1.666 (September 1994): contained improved network code and a new deathmatch version, Deathmatch 2.0
  • 1.9 final version
  • The Ultimate Doom : Contained an additional episode, Thy Flesh Consumed , in addition to the original three episodes
  • ==Windows==

    Doom 95 released on August 20, 1996

    ==QNX==

    ==Irix==

    ==NEXTSTEP==

    This was actually the version that the DOS product emerged from. Since at that time ID software was using a NeXT cube for it s graphic-engine development. Sluggish on anything other than an 040 NeXTstation/cube (the more memory the better), and is missing sound that was added on the PC side.

    ==Linux==

    Used under the DOOMSDAY kickstart engine

    ==Apple Macintosh==

    ==Acorn Archimedes==

    Doom was released on the Acorn Archimedes by R-Comp Interactive.

    =Console versions=

    ==Super NES==

    Published 1996 by Williams Entertainment

    ==Sega 32X==

    Published 1994 by SEGA

    ==Sony PlayStation==

    Published 1995 by Imagineer

    The Playstation version is called Ultimate Doom. It is not divided into episodes, just 54 levels. It includes Doom II.

    There is a level called Hell s Gate in the Playstation version before the Hell s Keep level, so it seems some of the levels have been tinkered with, just renamed possibly

    ==Game Boy Advance==

    Published 2001 by Activision

    ==Atari Jaguar==

    ==Sega Saturn==

    Published 1997 by Williams Entertainment

    ==Nintendo 64==

    Doom 64

    ==3DO==

    ==Arcade==

    An arcade version using a virtual reality headset (an Liquid crystal display screen an inch (25 mm) from the player s face) was created.

    ==Tapwave Zodiac==

    =Source ports=

    Main article: Doom source port

    ==Dreamcast==

    Various Homebrew (video games) applications designed for the Dreamcast now play Doom and its sequel at full speed, as well as later games built on the same engine, such as Heretic (computer game) .

    ==iPod==

    Using iPod Linux.

    =References=

  • Ledmeister: [http://classicdoom.com/doomcomp.htm Comparison of console, handheld and computer Doom games] (retrieved December 9, 2004)